/* * Copyright 2023 Advanced Micro Devices, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. * * Authors: AMD * */ #include "amdgpu_dm_replay.h" #include "dc.h" #include "dm_helpers.h" #include "amdgpu_dm.h" #include "modules/power/power_helpers.h" #include "dmub/inc/dmub_cmd.h" #include "dc/inc/link.h" /* * link_supports_replay() - check if the link supports replay * @link: link * @aconnector: aconnector * */ static bool link_supports_replay(struct dc_link *link, struct amdgpu_dm_connector *aconnector) { struct dm_connector_state *state = to_dm_connector_state(aconnector->base.state); struct dpcd_caps *dpcd_caps = &link->dpcd_caps; struct adaptive_sync_caps *as_caps = &link->dpcd_caps.adaptive_sync_caps; if (!state->freesync_capable) return false; if (!aconnector->vsdb_info.replay_mode) return false; // Check the eDP version if (dpcd_caps->edp_rev < EDP_REVISION_13) return false; if (!dpcd_caps->alpm_caps.bits.AUX_WAKE_ALPM_CAP) return false; // Check adaptive sync support cap if (!as_caps->dp_adap_sync_caps.bits.ADAPTIVE_SYNC_SDP_SUPPORT) return false; // Sink shall populate line deviation information if (dpcd_caps->pr_info.pixel_deviation_per_line == 0 || dpcd_caps->pr_info.max_deviation_line == 0) return false; return true; } /* * amdgpu_dm_set_replay_caps() - setup Replay capabilities * @link: link * @aconnector: aconnector * */ bool amdgpu_dm_set_replay_caps(struct dc_link *link, struct amdgpu_dm_connector *aconnector) { struct replay_config pr_config = { 0 }; union replay_debug_flags *debug_flags = NULL; // If Replay is already set to support, return true to skip checks if (link->replay_settings.config.replay_supported) return true; if (!dc_is_embedded_signal(link->connector_signal)) return false; if (link->panel_config.psr.disallow_replay) return false; if (!link_supports_replay(link, aconnector)) return false; // Mark Replay is supported in pr_config pr_config.replay_supported = true; debug_flags = (union replay_debug_flags *)&pr_config.debug_flags; debug_flags->u32All = 0; debug_flags->bitfields.visual_confirm = link->ctx->dc->debug.visual_confirm == VISUAL_CONFIRM_REPLAY; init_replay_config(link, &pr_config); return true; } /* * amdgpu_dm_link_setup_replay() - configure replay link * @link: link * @aconnector: aconnector * */ bool amdgpu_dm_link_setup_replay(struct dc_link *link, struct amdgpu_dm_connector *aconnector) { struct replay_config *pr_config; if (link == NULL || aconnector == NULL) return false; pr_config = &link->replay_settings.config; if (!pr_config->replay_supported) return false; pr_config->replay_power_opt_supported = 0x11; pr_config->replay_smu_opt_supported = false; pr_config->replay_enable_option |= pr_enable_option_static_screen; pr_config->replay_support_fast_resync_in_ultra_sleep_mode = aconnector->max_vfreq >= 2 * aconnector->min_vfreq; pr_config->replay_timing_sync_supported = false; if (!pr_config->replay_timing_sync_supported) pr_config->replay_enable_option &= ~pr_enable_option_general_ui; link->replay_settings.replay_feature_enabled = true; return true; } /* * amdgpu_dm_replay_enable() - enable replay f/w * @stream: stream state * * Return: true if success */ bool amdgpu_dm_replay_enable(struct dc_stream_state *stream, bool wait) { bool replay_active = true; struct dc_link *link = NULL; if (stream == NULL) return false; link = stream->link; if (link) { link->dc->link_srv->edp_setup_replay(link, stream); link->dc->link_srv->edp_set_coasting_vtotal(link, stream->timing.v_total); DRM_DEBUG_DRIVER("Enabling replay...\n"); link->dc->link_srv->edp_set_replay_allow_active(link, &replay_active, wait, false, NULL); return true; } return false; } /* * amdgpu_dm_replay_disable() - disable replay f/w * @stream: stream state * * Return: true if success */ bool amdgpu_dm_replay_disable(struct dc_stream_state *stream) { bool replay_active = false; struct dc_link *link = NULL; if (stream == NULL) return false; link = stream->link; if (link) { DRM_DEBUG_DRIVER("Disabling replay...\n"); link->dc->link_srv->edp_set_replay_allow_active(stream->link, &replay_active, true, false, NULL); return true; } return false; } /* * amdgpu_dm_replay_disable_all() - disable replay f/w * if replay is enabled on any stream * * Return: true if success */ bool amdgpu_dm_replay_disable_all(struct amdgpu_display_manager *dm) { DRM_DEBUG_DRIVER("Disabling replay if replay is enabled on any stream\n"); return dc_set_replay_allow_active(dm->dc, false); }