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authorGravatar Lucas Stach <l.stach@pengutronix.de> 2017-03-08 12:13:13 +0100
committerGravatar Philipp Zabel <p.zabel@pengutronix.de> 2017-03-15 15:42:34 +0100
commitdcddda561b91fe82a8201ba7f5b4237be4c79219 (patch)
tree0150fb537ee6a7aa03a3b274e75e3951c81a1cc7 /drivers/gpu/ipu-v3
parentdrm/imx: ipuv3-plane: add support for separate alpha planes (diff)
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gpu: ipu-v3: add DT binding for the Prefetch Resolve Engine
The Prefetch Resolve Engine is a prefetch and tile resolve engine which prefetches display data from DRAM to an internal SRAM region. It has a single clock for configuration register access and the functional units. A single shared interrupt is used for status and error signaling. The only external dependency is the SRAM region to use for the prefetch double buffer. Signed-off-by: Lucas Stach <l.stach@pengutronix.de> Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
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