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author | 2013-08-07 12:39:56 -0400 | |
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committer | 2013-08-27 16:05:50 +1000 | |
commit | ae77cbc1e7b90473a2b0963bce0e1eb163873214 (patch) | |
tree | 0d412c9c4932c59c8b495aa6214f98404849af60 /include/linux/raid | |
parent | md: fix safe_mode buglet. (diff) | |
download | linux-ae77cbc1e7b90473a2b0963bce0e1eb163873214.tar.gz linux-ae77cbc1e7b90473a2b0963bce0e1eb163873214.tar.bz2 linux-ae77cbc1e7b90473a2b0963bce0e1eb163873214.zip |
RAID: add tilegx SIMD implementation of raid6
This change adds TILE-Gx SIMD instructions to the software raid
(md), modeling the Altivec implementation. This is only for Syndrome
generation; there is more that could be done to improve recovery,
as in the recent Intel SSE3 recovery implementation.
The code unrolls 8 times; this turns out to be the best on tilegx
hardware among the set 1, 2, 4, 8 or 16. The code reads one
cache-line of data from each disk, stores P and Q then goes to the
next cache-line.
The test code in sys/linux/lib/raid6/test reports 2008 MB/s data
read rate for syndrome generation using 18 disks (16 data and 2
parity). It was 1512 MB/s before this SIMD optimizations. This is
running on 1 core with all the data in cache.
This is based on the paper The Mathematics of RAID-6.
(http://kernel.org/pub/linux/kernel/people/hpa/raid6.pdf).
Signed-off-by: Ken Steele <ken@tilera.com>
Signed-off-by: Chris Metcalf <cmetcalf@tilera.com>
Signed-off-by: NeilBrown <neilb@suse.de>
Diffstat (limited to 'include/linux/raid')
-rw-r--r-- | include/linux/raid/pq.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/include/linux/raid/pq.h b/include/linux/raid/pq.h index 8dfaa2ce2e95..6d5df8adb53a 100644 --- a/include/linux/raid/pq.h +++ b/include/linux/raid/pq.h @@ -101,6 +101,7 @@ extern const struct raid6_calls raid6_altivec8; extern const struct raid6_calls raid6_avx2x1; extern const struct raid6_calls raid6_avx2x2; extern const struct raid6_calls raid6_avx2x4; +extern const struct raid6_calls raid6_tilegx8; struct raid6_recov_calls { void (*data2)(int, size_t, int, int, void **); |