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authorGravatar Kuninori Morimoto <kuninori.morimoto.gx@renesas.com> 2018-08-31 03:10:46 +0000
committerGravatar Mark Brown <broonie@kernel.org> 2018-08-31 15:58:50 +0100
commit24f3bead9b72cbd91956be28ab6a74d51bdd4c6b (patch)
tree32e149060b6fc886bdc21be4c37715bf860b9c48 /sound/soc/generic
parentASoC: simple-card: support snd_soc_dai_link_component style for platform (diff)
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ASoC: simple-scu-card: support snd_soc_dai_link_component style for platform
Current ASoC is supporting snd_soc_dai_link_component for binding, it is more useful than current legacy style. Currently only codec is supporting it as multicodec (= codecs). CPU will support multi style in the future. We want to have it on Platform too in the future. If all Codec/CPU/Platform are replaced into snd_soc_dai_link_component style, we can remove legacy complex style. This patch supports snd_soc_dai_link_component style for simple-scu-card for platform. [current] struct snd_soc_dai_link { ... *cpu_name; *cpu_of_node; *cpu_dai_name; *codec_name; *codec_of_node; *codec_dai_name; *codecs; num_codecs; *platform_name; *platform_of_node; ... } [in the future] struct snd_soc_dai_link { ... *cpus num_cpus; *codecs; num_codecs; *platform; ... } Signed-off-by: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com> Signed-off-by: Mark Brown <broonie@kernel.org>
Diffstat (limited to 'sound/soc/generic')
-rw-r--r--sound/soc/generic/simple-scu-card.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/sound/soc/generic/simple-scu-card.c b/sound/soc/generic/simple-scu-card.c
index 91efc8653746..85b46f0eae0f 100644
--- a/sound/soc/generic/simple-scu-card.c
+++ b/sound/soc/generic/simple-scu-card.c
@@ -25,6 +25,7 @@ struct simple_card_data {
struct simple_dai_props {
struct asoc_simple_dai dai;
struct snd_soc_dai_link_component codecs;
+ struct snd_soc_dai_link_component platform;
} *dai_props;
struct snd_soc_dai_link *dai_link;
struct asoc_simple_card_data adata;
@@ -262,6 +263,7 @@ static int asoc_simple_card_probe(struct platform_device *pdev)
for (i = 0; i < num; i++) {
dai_link[i].codecs = &dai_props[i].codecs;
dai_link[i].num_codecs = 1;
+ dai_link[i].platform = &dai_props[i].platform;
}
priv->dai_props = dai_props;