aboutsummaryrefslogtreecommitdiff
path: root/drivers/media/platform/vsp1/vsp1_wpf.c
diff options
context:
space:
mode:
Diffstat (limited to 'drivers/media/platform/vsp1/vsp1_wpf.c')
-rw-r--r--drivers/media/platform/vsp1/vsp1_wpf.c340
1 files changed, 178 insertions, 162 deletions
diff --git a/drivers/media/platform/vsp1/vsp1_wpf.c b/drivers/media/platform/vsp1/vsp1_wpf.c
index 8bd6b2f1af15..23c8f706b3f2 100644
--- a/drivers/media/platform/vsp1/vsp1_wpf.c
+++ b/drivers/media/platform/vsp1/vsp1_wpf.c
@@ -1,14 +1,10 @@
+// SPDX-License-Identifier: GPL-2.0+
/*
* vsp1_wpf.c -- R-Car VSP1 Write Pixel Formatter
*
* Copyright (C) 2013-2014 Renesas Electronics Corporation
*
* Contact: Laurent Pinchart (laurent.pinchart@ideasonboard.com)
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
*/
#include <linux/device.h>
@@ -31,9 +27,9 @@
*/
static inline void vsp1_wpf_write(struct vsp1_rwpf *wpf,
- struct vsp1_dl_list *dl, u32 reg, u32 data)
+ struct vsp1_dl_body *dlb, u32 reg, u32 data)
{
- vsp1_dl_list_write(dl, reg + wpf->entity.index * VI6_WPF_OFFSET, data);
+ vsp1_dl_body_write(dlb, reg + wpf->entity.index * VI6_WPF_OFFSET, data);
}
/* -----------------------------------------------------------------------------
@@ -236,10 +232,9 @@ static void vsp1_wpf_destroy(struct vsp1_entity *entity)
vsp1_dlm_destroy(wpf->dlm);
}
-static void wpf_configure(struct vsp1_entity *entity,
- struct vsp1_pipeline *pipe,
- struct vsp1_dl_list *dl,
- enum vsp1_entity_params params)
+static void wpf_configure_stream(struct vsp1_entity *entity,
+ struct vsp1_pipeline *pipe,
+ struct vsp1_dl_body *dlb)
{
struct vsp1_rwpf *wpf = to_rwpf(&entity->subdev);
struct vsp1_device *vsp1 = wpf->entity.vsp1;
@@ -249,149 +244,12 @@ static void wpf_configure(struct vsp1_entity *entity,
u32 outfmt = 0;
u32 srcrpf = 0;
- if (params == VSP1_ENTITY_PARAMS_RUNTIME) {
- const unsigned int mask = BIT(WPF_CTRL_VFLIP)
- | BIT(WPF_CTRL_HFLIP);
- unsigned long flags;
-
- spin_lock_irqsave(&wpf->flip.lock, flags);
- wpf->flip.active = (wpf->flip.active & ~mask)
- | (wpf->flip.pending & mask);
- spin_unlock_irqrestore(&wpf->flip.lock, flags);
-
- outfmt = (wpf->alpha << VI6_WPF_OUTFMT_PDV_SHIFT) | wpf->outfmt;
-
- if (wpf->flip.active & BIT(WPF_CTRL_VFLIP))
- outfmt |= VI6_WPF_OUTFMT_FLP;
- if (wpf->flip.active & BIT(WPF_CTRL_HFLIP))
- outfmt |= VI6_WPF_OUTFMT_HFLP;
-
- vsp1_wpf_write(wpf, dl, VI6_WPF_OUTFMT, outfmt);
- return;
- }
-
sink_format = vsp1_entity_get_pad_format(&wpf->entity,
wpf->entity.config,
RWPF_PAD_SINK);
source_format = vsp1_entity_get_pad_format(&wpf->entity,
wpf->entity.config,
RWPF_PAD_SOURCE);
-
- if (params == VSP1_ENTITY_PARAMS_PARTITION) {
- const struct v4l2_pix_format_mplane *format = &wpf->format;
- const struct vsp1_format_info *fmtinfo = wpf->fmtinfo;
- struct vsp1_rwpf_memory mem = wpf->mem;
- unsigned int flip = wpf->flip.active;
- unsigned int width = sink_format->width;
- unsigned int height = sink_format->height;
- unsigned int offset;
-
- /*
- * Cropping. The partition algorithm can split the image into
- * multiple slices.
- */
- if (pipe->partitions > 1)
- width = pipe->partition->wpf.width;
-
- vsp1_wpf_write(wpf, dl, VI6_WPF_HSZCLIP, VI6_WPF_SZCLIP_EN |
- (0 << VI6_WPF_SZCLIP_OFST_SHIFT) |
- (width << VI6_WPF_SZCLIP_SIZE_SHIFT));
- vsp1_wpf_write(wpf, dl, VI6_WPF_VSZCLIP, VI6_WPF_SZCLIP_EN |
- (0 << VI6_WPF_SZCLIP_OFST_SHIFT) |
- (height << VI6_WPF_SZCLIP_SIZE_SHIFT));
-
- if (pipe->lif)
- return;
-
- /*
- * Update the memory offsets based on flipping configuration.
- * The destination addresses point to the locations where the
- * VSP starts writing to memory, which can be any corner of the
- * image depending on the combination of flipping and rotation.
- */
-
- /*
- * First take the partition left coordinate into account.
- * Compute the offset to order the partitions correctly on the
- * output based on whether flipping is enabled. Consider
- * horizontal flipping when rotation is disabled but vertical
- * flipping when rotation is enabled, as rotating the image
- * switches the horizontal and vertical directions. The offset
- * is applied horizontally or vertically accordingly.
- */
- if (flip & BIT(WPF_CTRL_HFLIP) && !wpf->flip.rotate)
- offset = format->width - pipe->partition->wpf.left
- - pipe->partition->wpf.width;
- else if (flip & BIT(WPF_CTRL_VFLIP) && wpf->flip.rotate)
- offset = format->height - pipe->partition->wpf.left
- - pipe->partition->wpf.width;
- else
- offset = pipe->partition->wpf.left;
-
- for (i = 0; i < format->num_planes; ++i) {
- unsigned int hsub = i > 0 ? fmtinfo->hsub : 1;
- unsigned int vsub = i > 0 ? fmtinfo->vsub : 1;
-
- if (wpf->flip.rotate)
- mem.addr[i] += offset / vsub
- * format->plane_fmt[i].bytesperline;
- else
- mem.addr[i] += offset / hsub
- * fmtinfo->bpp[i] / 8;
- }
-
- if (flip & BIT(WPF_CTRL_VFLIP)) {
- /*
- * When rotating the output (after rotation) image
- * height is equal to the partition width (before
- * rotation). Otherwise it is equal to the output
- * image height.
- */
- if (wpf->flip.rotate)
- height = pipe->partition->wpf.width;
- else
- height = format->height;
-
- mem.addr[0] += (height - 1)
- * format->plane_fmt[0].bytesperline;
-
- if (format->num_planes > 1) {
- offset = (height / fmtinfo->vsub - 1)
- * format->plane_fmt[1].bytesperline;
- mem.addr[1] += offset;
- mem.addr[2] += offset;
- }
- }
-
- if (wpf->flip.rotate && !(flip & BIT(WPF_CTRL_HFLIP))) {
- unsigned int hoffset = max(0, (int)format->width - 16);
-
- /*
- * Compute the output coordinate. The partition
- * horizontal (left) offset becomes a vertical offset.
- */
- for (i = 0; i < format->num_planes; ++i) {
- unsigned int hsub = i > 0 ? fmtinfo->hsub : 1;
-
- mem.addr[i] += hoffset / hsub
- * fmtinfo->bpp[i] / 8;
- }
- }
-
- /*
- * On Gen3 hardware the SPUVS bit has no effect on 3-planar
- * formats. Swap the U and V planes manually in that case.
- */
- if (vsp1->info->gen == 3 && format->num_planes == 3 &&
- fmtinfo->swap_uv)
- swap(mem.addr[1], mem.addr[2]);
-
- vsp1_wpf_write(wpf, dl, VI6_WPF_DSTM_ADDR_Y, mem.addr[0]);
- vsp1_wpf_write(wpf, dl, VI6_WPF_DSTM_ADDR_C0, mem.addr[1]);
- vsp1_wpf_write(wpf, dl, VI6_WPF_DSTM_ADDR_C1, mem.addr[2]);
- return;
- }
-
/* Format */
if (!pipe->lif) {
const struct v4l2_pix_format_mplane *format = &wpf->format;
@@ -410,17 +268,17 @@ static void wpf_configure(struct vsp1_entity *entity,
outfmt |= VI6_WPF_OUTFMT_SPUVS;
/* Destination stride and byte swapping. */
- vsp1_wpf_write(wpf, dl, VI6_WPF_DSTM_STRIDE_Y,
+ vsp1_wpf_write(wpf, dlb, VI6_WPF_DSTM_STRIDE_Y,
format->plane_fmt[0].bytesperline);
if (format->num_planes > 1)
- vsp1_wpf_write(wpf, dl, VI6_WPF_DSTM_STRIDE_C,
+ vsp1_wpf_write(wpf, dlb, VI6_WPF_DSTM_STRIDE_C,
format->plane_fmt[1].bytesperline);
- vsp1_wpf_write(wpf, dl, VI6_WPF_DSWAP, fmtinfo->swap);
+ vsp1_wpf_write(wpf, dlb, VI6_WPF_DSWAP, fmtinfo->swap);
if (vsp1->info->features & VSP1_HAS_WPF_HFLIP &&
wpf->entity.index == 0)
- vsp1_wpf_write(wpf, dl, VI6_WPF_ROT_CTRL,
+ vsp1_wpf_write(wpf, dlb, VI6_WPF_ROT_CTRL,
VI6_WPF_ROT_CTRL_LN16 |
(256 << VI6_WPF_ROT_CTRL_LMEM_WD_SHIFT));
}
@@ -430,13 +288,13 @@ static void wpf_configure(struct vsp1_entity *entity,
wpf->outfmt = outfmt;
- vsp1_dl_list_write(dl, VI6_DPR_WPF_FPORCH(wpf->entity.index),
+ vsp1_dl_body_write(dlb, VI6_DPR_WPF_FPORCH(wpf->entity.index),
VI6_DPR_WPF_FPORCH_FP_WPFN);
- vsp1_dl_list_write(dl, VI6_WPF_WRBCK_CTRL, 0);
+ vsp1_dl_body_write(dlb, VI6_WPF_WRBCK_CTRL, 0);
/*
- * Sources. If the pipeline has a single input and BRU is not used,
+ * Sources. If the pipeline has a single input and BRx is not used,
* configure it as the master layer. Otherwise configure all
* inputs as sub-layers and select the virtual RPF as the master
* layer.
@@ -447,24 +305,180 @@ static void wpf_configure(struct vsp1_entity *entity,
if (!input)
continue;
- srcrpf |= (!pipe->bru && pipe->num_inputs == 1)
+ srcrpf |= (!pipe->brx && pipe->num_inputs == 1)
? VI6_WPF_SRCRPF_RPF_ACT_MST(input->entity.index)
: VI6_WPF_SRCRPF_RPF_ACT_SUB(input->entity.index);
}
- if (pipe->bru)
- srcrpf |= pipe->bru->type == VSP1_ENTITY_BRU
+ if (pipe->brx)
+ srcrpf |= pipe->brx->type == VSP1_ENTITY_BRU
? VI6_WPF_SRCRPF_VIRACT_MST
: VI6_WPF_SRCRPF_VIRACT2_MST;
- vsp1_wpf_write(wpf, dl, VI6_WPF_SRCRPF, srcrpf);
+ vsp1_wpf_write(wpf, dlb, VI6_WPF_SRCRPF, srcrpf);
/* Enable interrupts */
- vsp1_dl_list_write(dl, VI6_WPF_IRQ_STA(wpf->entity.index), 0);
- vsp1_dl_list_write(dl, VI6_WPF_IRQ_ENB(wpf->entity.index),
+ vsp1_dl_body_write(dlb, VI6_WPF_IRQ_STA(wpf->entity.index), 0);
+ vsp1_dl_body_write(dlb, VI6_WPF_IRQ_ENB(wpf->entity.index),
VI6_WFP_IRQ_ENB_DFEE);
}
+static void wpf_configure_frame(struct vsp1_entity *entity,
+ struct vsp1_pipeline *pipe,
+ struct vsp1_dl_list *dl,
+ struct vsp1_dl_body *dlb)
+{
+ const unsigned int mask = BIT(WPF_CTRL_VFLIP)
+ | BIT(WPF_CTRL_HFLIP);
+ struct vsp1_rwpf *wpf = to_rwpf(&entity->subdev);
+ unsigned long flags;
+ u32 outfmt;
+
+ spin_lock_irqsave(&wpf->flip.lock, flags);
+ wpf->flip.active = (wpf->flip.active & ~mask)
+ | (wpf->flip.pending & mask);
+ spin_unlock_irqrestore(&wpf->flip.lock, flags);
+
+ outfmt = (wpf->alpha << VI6_WPF_OUTFMT_PDV_SHIFT) | wpf->outfmt;
+
+ if (wpf->flip.active & BIT(WPF_CTRL_VFLIP))
+ outfmt |= VI6_WPF_OUTFMT_FLP;
+ if (wpf->flip.active & BIT(WPF_CTRL_HFLIP))
+ outfmt |= VI6_WPF_OUTFMT_HFLP;
+
+ vsp1_wpf_write(wpf, dlb, VI6_WPF_OUTFMT, outfmt);
+}
+
+static void wpf_configure_partition(struct vsp1_entity *entity,
+ struct vsp1_pipeline *pipe,
+ struct vsp1_dl_list *dl,
+ struct vsp1_dl_body *dlb)
+{
+ struct vsp1_rwpf *wpf = to_rwpf(&entity->subdev);
+ struct vsp1_device *vsp1 = wpf->entity.vsp1;
+ struct vsp1_rwpf_memory mem = wpf->mem;
+ const struct v4l2_mbus_framefmt *sink_format;
+ const struct v4l2_pix_format_mplane *format = &wpf->format;
+ const struct vsp1_format_info *fmtinfo = wpf->fmtinfo;
+ unsigned int width;
+ unsigned int height;
+ unsigned int offset;
+ unsigned int flip;
+ unsigned int i;
+
+ sink_format = vsp1_entity_get_pad_format(&wpf->entity,
+ wpf->entity.config,
+ RWPF_PAD_SINK);
+ width = sink_format->width;
+ height = sink_format->height;
+
+ /*
+ * Cropping. The partition algorithm can split the image into
+ * multiple slices.
+ */
+ if (pipe->partitions > 1)
+ width = pipe->partition->wpf.width;
+
+ vsp1_wpf_write(wpf, dlb, VI6_WPF_HSZCLIP, VI6_WPF_SZCLIP_EN |
+ (0 << VI6_WPF_SZCLIP_OFST_SHIFT) |
+ (width << VI6_WPF_SZCLIP_SIZE_SHIFT));
+ vsp1_wpf_write(wpf, dlb, VI6_WPF_VSZCLIP, VI6_WPF_SZCLIP_EN |
+ (0 << VI6_WPF_SZCLIP_OFST_SHIFT) |
+ (height << VI6_WPF_SZCLIP_SIZE_SHIFT));
+
+ if (pipe->lif)
+ return;
+
+ /*
+ * Update the memory offsets based on flipping configuration.
+ * The destination addresses point to the locations where the
+ * VSP starts writing to memory, which can be any corner of the
+ * image depending on the combination of flipping and rotation.
+ */
+
+ /*
+ * First take the partition left coordinate into account.
+ * Compute the offset to order the partitions correctly on the
+ * output based on whether flipping is enabled. Consider
+ * horizontal flipping when rotation is disabled but vertical
+ * flipping when rotation is enabled, as rotating the image
+ * switches the horizontal and vertical directions. The offset
+ * is applied horizontally or vertically accordingly.
+ */
+ flip = wpf->flip.active;
+
+ if (flip & BIT(WPF_CTRL_HFLIP) && !wpf->flip.rotate)
+ offset = format->width - pipe->partition->wpf.left
+ - pipe->partition->wpf.width;
+ else if (flip & BIT(WPF_CTRL_VFLIP) && wpf->flip.rotate)
+ offset = format->height - pipe->partition->wpf.left
+ - pipe->partition->wpf.width;
+ else
+ offset = pipe->partition->wpf.left;
+
+ for (i = 0; i < format->num_planes; ++i) {
+ unsigned int hsub = i > 0 ? fmtinfo->hsub : 1;
+ unsigned int vsub = i > 0 ? fmtinfo->vsub : 1;
+
+ if (wpf->flip.rotate)
+ mem.addr[i] += offset / vsub
+ * format->plane_fmt[i].bytesperline;
+ else
+ mem.addr[i] += offset / hsub
+ * fmtinfo->bpp[i] / 8;
+ }
+
+ if (flip & BIT(WPF_CTRL_VFLIP)) {
+ /*
+ * When rotating the output (after rotation) image
+ * height is equal to the partition width (before
+ * rotation). Otherwise it is equal to the output
+ * image height.
+ */
+ if (wpf->flip.rotate)
+ height = pipe->partition->wpf.width;
+ else
+ height = format->height;
+
+ mem.addr[0] += (height - 1)
+ * format->plane_fmt[0].bytesperline;
+
+ if (format->num_planes > 1) {
+ offset = (height / fmtinfo->vsub - 1)
+ * format->plane_fmt[1].bytesperline;
+ mem.addr[1] += offset;
+ mem.addr[2] += offset;
+ }
+ }
+
+ if (wpf->flip.rotate && !(flip & BIT(WPF_CTRL_HFLIP))) {
+ unsigned int hoffset = max(0, (int)format->width - 16);
+
+ /*
+ * Compute the output coordinate. The partition
+ * horizontal (left) offset becomes a vertical offset.
+ */
+ for (i = 0; i < format->num_planes; ++i) {
+ unsigned int hsub = i > 0 ? fmtinfo->hsub : 1;
+
+ mem.addr[i] += hoffset / hsub
+ * fmtinfo->bpp[i] / 8;
+ }
+ }
+
+ /*
+ * On Gen3 hardware the SPUVS bit has no effect on 3-planar
+ * formats. Swap the U and V planes manually in that case.
+ */
+ if (vsp1->info->gen == 3 && format->num_planes == 3 &&
+ fmtinfo->swap_uv)
+ swap(mem.addr[1], mem.addr[2]);
+
+ vsp1_wpf_write(wpf, dlb, VI6_WPF_DSTM_ADDR_Y, mem.addr[0]);
+ vsp1_wpf_write(wpf, dlb, VI6_WPF_DSTM_ADDR_C0, mem.addr[1]);
+ vsp1_wpf_write(wpf, dlb, VI6_WPF_DSTM_ADDR_C1, mem.addr[2]);
+}
+
static unsigned int wpf_max_width(struct vsp1_entity *entity,
struct vsp1_pipeline *pipe)
{
@@ -484,7 +498,9 @@ static void wpf_partition(struct vsp1_entity *entity,
static const struct vsp1_entity_operations wpf_entity_ops = {
.destroy = vsp1_wpf_destroy,
- .configure = wpf_configure,
+ .configure_stream = wpf_configure_stream,
+ .configure_frame = wpf_configure_frame,
+ .configure_partition = wpf_configure_partition,
.max_width = wpf_max_width,
.partition = wpf_partition,
};