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path: root/drivers/hid/hid-lgff.c
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// SPDX-License-Identifier: GPL-2.0-or-later
/*
 * Force feedback support for hid-compliant for some of the devices from
 * Logitech, namely:
 * - WingMan Cordless RumblePad
 * - WingMan Force 3D
 *
 *  Copyright (c) 2002-2004 Johann Deneux
 *  Copyright (c) 2006 Anssi Hannula <anssi.hannula@gmail.com>
 */

/*
 *
 * Should you need to contact me, the author, you can do so by
 * e-mail - mail your message to <johann.deneux@it.uu.se>
 */

#define pr_fmt(fmt) KBUILD_MODNAME ": " fmt

#include <linux/input.h>
#include <linux/hid.h>

#include "hid-lg.h"

struct dev_type {
	u16 idVendor;
	u16 idProduct;
	const signed short *ff;
};

static const signed short ff_rumble[] = {
	FF_RUMBLE,
	-1
};

static const signed short ff_joystick[] = {
	FF_CONSTANT,
	-1
};

static const signed short ff_joystick_ac[] = {
	FF_CONSTANT,
	FF_AUTOCENTER,
	-1
};

static const struct dev_type devices[] = {
	{ 0x046d, 0xc211, ff_rumble },
	{ 0x046d, 0xc219, ff_rumble },
	{ 0x046d, 0xc283, ff_joystick },
	{ 0x046d, 0xc286, ff_joystick_ac },
	{ 0x046d, 0xc287, ff_joystick_ac },
	{ 0x046d, 0xc293, ff_joystick },
	{ 0x046d, 0xc295, ff_joystick },
};

static int hid_lgff_play(struct input_dev *dev, void *data, struct ff_effect *effect)
{
	struct hid_device *hid = input_get_drvdata(dev);
	struct list_head *report_list = &hid->report_enum[HID_OUTPUT_REPORT].report_list;
	struct hid_report *report = list_entry(report_list->next, struct hid_report, list);
	int x, y;
	unsigned int left, right;

#define CLAMP(x) if (x < 0) x = 0; if (x > 0xff) x = 0xff

	switch (effect->type) {
	case FF_CONSTANT:
		x = effect->u.ramp.start_level + 0x7f;	/* 0x7f is center */
		y = effect->u.ramp.end_level + 0x7f;
		CLAMP(x);
		CLAMP(y);
		report->field[0]->value[0] = 0x51;
		report->field[0]->value[1] = 0x08;
		report->field[0]->value[2] = x;
		report->field[0]->value[3] = y;
		dbg_hid("(x, y)=(%04x, %04x)\n", x, y);
		hid_hw_request(hid, report, HID_REQ_SET_REPORT);
		break;

	case FF_RUMBLE:
		right = effect->u.rumble.strong_magnitude;
		left = effect->u.rumble.weak_magnitude;
		right = right * 0xff / 0xffff;
		left = left * 0xff / 0xffff;
		CLAMP(left);
		CLAMP(right);
		report->field[0]->value[0] = 0x42;
		report->field[0]->value[1] = 0x00;
		report->field[0]->value[2] = left;
		report->field[0]->value[3] = right;
		dbg_hid("(left, right)=(%04x, %04x)\n", left, right);
		hid_hw_request(hid, report, HID_REQ_SET_REPORT);
		break;
	}
	return 0;
}

static void hid_lgff_set_autocenter(struct input_dev *dev, u16 magnitude)
{
	struct hid_device *hid = input_get_drvdata(dev);
	struct list_head *report_list = &hid->report_enum[HID_OUTPUT_REPORT].report_list;
	struct hid_report *report = list_entry(report_list->next, struct hid_report, list);
	__s32 *value = report->field[0]->value;
	magnitude = (magnitude >> 12) & 0xf;
	*value++ = 0xfe;
	*value++ = 0x0d;
	*value++ = magnitude;   /* clockwise strength */
	*value++ = magnitude;   /* counter-clockwise strength */
	*value++ = 0x80;
	*value++ = 0x00;
	*value = 0x00;
	hid_hw_request(hid, report, HID_REQ_SET_REPORT);
}

int lgff_init(struct hid_device* hid)
{
	struct hid_input *hidinput;
	struct input_dev *dev;
	const signed short *ff_bits = ff_joystick;
	int error;
	int i;

	if (list_empty(&hid->inputs)) {
		hid_err(hid, "no inputs found\n");
		return -ENODEV;
	}
	hidinput = list_entry(hid->inputs.next, struct hid_input, list);
	dev = hidinput->input;

	/* Check that the report looks ok */
	if (!hid_validate_values(hid, HID_OUTPUT_REPORT, 0, 0, 7))
		return -ENODEV;

	for (i = 0; i < ARRAY_SIZE(devices); i++) {
		if (dev->id.vendor == devices[i].idVendor &&
		    dev->id.product == devices[i].idProduct) {
			ff_bits = devices[i].ff;
			break;
		}
	}

	for (i = 0; ff_bits[i] >= 0; i++)
		set_bit(ff_bits[i], dev->ffbit);

	error = input_ff_create_memless(dev, NULL, hid_lgff_play);
	if (error)
		return error;

	if ( test_bit(FF_AUTOCENTER, dev->ffbit) )
		dev->ff->set_autocenter = hid_lgff_set_autocenter;

	pr_info("Force feedback for Logitech force feedback devices by Johann Deneux <johann.deneux@it.uu.se>\n");

	return 0;
}